Monday, March 10, 2003

Bianca covered Friday's attempt at exping, so I won't go into it. Saturday, I spent some time working around the house. So, it was afternoon before I got online.

Gaerett wanted to explore the new zones some more and I had just read about directions to Hate's Fury and other zones and wanted to explore. So the two of us set off. Actually, I dual boxed Bianca for porting and buffing since she was at work. I didn't want to take her on an mission of exploration since if it fell in the pot, I would get her killed and unhappy.

So, we porting into Gunthak, buffed up and set off for the caves. On a whim, I brought Bi into the caverns and camped her out camoed. This turned out to be a very good idea, as we shall soon see.

Ok, the first step was down into the caves and take the second left, first right and zone into Nadox. Once there, lev doesn't work and you have to swim through lava to get to the rest of the zone. It isn't as bad as you might expect, probably on purpose, reward the adventurous. There are other ways into the zone, of course.

First part, no problem, been there, done that. We decide to run to the Hate's Fury area. Over the bridge, down the center tunnel. Still Camoed (I am stunned), then across a huge room full of mobs, none of whom see invis, our luck is holding. Dash across, camo still up. Next room, similar, need a left exit here and down some stairs. Dash again, camo still up *boggle*. All is good. There is the trail, just like in the notes. Turn left and run for it. Ok, stop here. There is the docks, our target is the big ship at the ned. BTW, that wandering Troll nearby can see invis...

This ain't the punks of the Gulf of Gunthak either. We lay into it, but it take both of us hard to kill it. Just as we get it low, another wanderer comes along. I root park it and tell Gaerett to hurry. He had to Lay of Hands to heal and we finish it just as root breaks. But, Gaerett is at 20% and I am at 50%, there is no way we are going to kill this. I don't have KEI either. No root and rot. Plus the wanderers are probably on some insane spawn timer anyway.

Ok, so I root it again and try to Camo Gaerett, no go. Only works outside. Crap. Reroot and DoT. Hmm, OK, new plan, we need help. I chain root while I have Gaerett camp out. Then I camp out. I bring up Bianca, mem Lessor Succor and a DoT (Engulfing Roots already loaded). Run her in invis, praying it doesn't drop. Gaerett is listening in with an alt, fingers crossed. I reach the spot without issue, my pulse must be running at 130, at least.

I wait until the wanderer paths as far away as possible and the tell Gaerett, "OK, camp back in." Meanwhile I bring in Finavar. As soon as Finavar is groupped up, I start the Succor. Gaerett arrives to an invite and we are GONE. Bye bye trolls, "we'll be back."

That was as exciting as EQ has gotten for me, I had a capable character, OK, two and a friend and had to think my way out of a jam without calling for a rez or the guild. It was fun to explore. Also, there was only 6 other people in the zone. I LOVE that.

Lessor Succor takes you to the Torrigon Mines zoneline. I have NO idea how you would walk here. There is this big temple looking thing with a dodgy path over a HUGE drop to lava. I have also read that the 6 mobs here will spawn a charm dropping named if you work them over long enough. So, well, here we are. May as well give it a go. Bi has no KEI, but I leave her in and grouped so I can take this as regular exp. Nice static camp with a handy zoneline, should be no problem.

And it wasn't. I could single pull the mob easily and they only took Gaerett down about 20% each. Bi had a net gain of mana after each fight. The last two though were far away over the dubious path, out of even uber bow range. I had to hop scotch a few rocks in to target them and argo them to us. They never fell, I am sure Finavar would, he trips over level ground.

25 minute timer, so we were working on our third round, no named yet, when a bunch of Thunderwalkers came in and basically stole the camp. We argued with them, but they didn't leave until they killed all the mobs and left us waiting 25 minutes for a respawn, they were only shopping for named drops. So, we felt certain that we would see them again in 25 minutes.

Sigh, bishes. The game has this too. Counters the excitement of exploring new zones, I guess.

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