Txevu - this place is still the place we love to hate. It's full of very deadly trash. It takes a long time to get into position to span the loot mobs. At least they come in pairs, more or less. It helps balance the long moves and clears. But the low end mobs only drop one item each. The monks love pulling this place, 3-6 every time as fast as they can get rezzed, rebuffed and back out there :)
We have yet to get there early and clicking on all cylinders really. Either we get there after other targets, or we are light on numbers or something. We need the Triune that smokes Uqua and Inktu'ta to show up one night, early and ready. It seems just starting a Txevu raid takes an extra 15 minutes. Gasp, it must be the semi-dangerous run from the Qvic zone in to the statue. There are people in the guild who would prefer every raid zone to be a direct zone in from PoK or the Guild Hall. Now, I am not advocating the kind of running that I did back in my greener days of Luclin, but... geez people, get some Cloudy potions and run for Peete's Sake.
At least this was an only target sort of night. We got there on time (thanks to the aforementioned slow start). But, we did leave "early", i.e., about 11:30 so this was only good for 18.5 out of 22.5 points. All the "easy" mobs smacked down, but the Runt event still kicks our ass. No loot this run.
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